Thursday, December 11, 2014

Avenged Sevenfold's M.Shadows: "I read a bunch of books on how to write game design documents, and..."

M.Shadows talked with Develop Online about Hail To The King: Deathbat, you can read some excerpts below:


What was the band’s involvement in Hail to the King: Deathbat’s development?
We came up with the initial concepts: everything from level design to the weapons and powers – even things like what we wanted from the controls and mechanics, making sure that playing as the main character felt good. I also gave my feedback on what needed to be changed. Basically I took a lead on it without any real programming skills.

Where did the idea first come from?
Everyone who grows up as a gamer wants to make a game themselves. Initially, I wrote a triple-A game. I read a bunch of books on how to write game design documents, and wrote one myself.
I’m friends with the guys at Treyarch and they quickly squashed my idea. In terms of the GDD I showed them, they were like ‘this would cost hundreds of millions of dollars – you should try a mobile game first’.
I brought the idea to the rest of the band. Most of our fans have smartphones at this point so we wouldn’t be alienating anybody.

Click here to read the full interview.