How would you describe the basic concept behind the game?
You basically go around fighting all these demons who have taken over your world and killed your people. It’s an action-adventure, along the lines of Zelda and Gauntlet. It’s got a lot of old-school nods, a wink of the eye to people in my generation who grew up with old Nintendos and cartridge games—but it’s also got a new-school flavor. We recorded eight songs for the levels, which are all nods to 8-bit, Castlevania-type music.
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